Programming

REAL-TIME AUDIO SWITCHER - UNITY/C#

As an exercise in Unity programming, with an eye to furthering my understanding of Unity's audio systems, I took a game tutorial provided by Unity and added a set of custom audio assets and behaviours, as well as allowing the user to switch between the two sets in real time. I created a video to talk through what I did and how I did it, which can be viewed here. 

This project was created in June 2016 with Unity 5.3.